About Curtis Chandler

Dr. Curtis Chandler is Professor of Teacher Education at Brigham Young University-Idaho. He has worked with the Center for Teacher Quality, the Council of Chief State School Officers, the Mid-American Association for Computers in Education, and with school districts around the nation to improve student learning through the use of instructional technology, problem-based learning, Language Arts instruction, and implementation of College and Career Readiness standards.  Curtis’ work and ideas have been featured in Rick Hess’ book , The Cage-Busting Teacher, and Kristin Magette’s Embracing Social Media: A Practical Guide to Manage Risk and Leverage Opportunity. Curtis was named the Kansas State Teacher of the Year in 2011 and is also an inductee into the Mid-America Educator Hall of Fame.  Above all, he enjoys spending time with his wife and favorite “students”–his four young sons.



To contact Curtis for keynotes, workshops or school visits find him on Facebook, at ESSDACK, or email him at…



Recent publications/articles:

Chandler, C. (2015, April 14).  Five Essential Tech Tools That Keep Teachers Learning.  MiddleWebhttp://www.middleweb.com/21924/5-essential-tech-tools-keep-teachers-learning/

Chandler, C. (2014, September 16).  Beyond the Digital Zombie Stereotype: Three Tips for Empowering Student Agency and Decision-Making.  Pearson Research and Innovationhttp://researchnetwork.pearson.com/elearning/beyond-digital-zombie-stereotype-three-tips-empowering-student-agency-decision-making

Chandler, C. (2014, February 5).  Garage Band Lessons in Collaboration and Leadership.  Education Weekhttp://blogs.edweek.org/edweek/rick_hess_straight_up/2014/02/garage_band_lessons_in_collaboration_and_leadership.html

Center for Teaching Quality. (2013). Teaching 2030: Leveraging teacher preparation 2.0. Hillsborough, NC: Author. Retrieved from www.teachingquality.org/sites/default/files/TEACHING_2030_Leveraging_Teacher_Preparation.pdf

Chandler, C. (2013). The Use of Game Dynamics to Enhance Curriculum and Instruction: What Teachers Can Learn from the Design of Video Games. Journal Of Curriculum And Instruction, 6(2). http://www.joci.ecu.edu/index.php/JoCI/article/view/226

Chandler. C.  (2013). A Framework of Fun.  (White Paper Presented at the Learning Forward Annual Conference). Dallas: TX. Learning Forward. http://proposals.learningforward.org/handouts/Dallas2013/H23/Wired%20for%20Fun%20Curtis%20Chandler.pdf

Chandler, C. (2013, March 11).  Mining, modeling, and other sandbox activities to foster student creativity.  Education Weekhttp://blogs.edweek.org/edweek/rick_hess_straight_up/2013/03/mining_modeling_and_other_ sandbox_activities_to_foster_student_creativity.html?cmp=SOC-SHR-TW

Chandler, C. (2013, July 27).  A Customized Approach to Student Learning.  Getting Smart. http://gettingsmart.com/2013/07/a-customized-approach-to-student-learning/

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