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Four Fun Apps to Help Gamify Your Classroom

The first step toward gamifying your classroom can be as simple as taking the “ew” out of “review” with these helpful game-oriented apps. Included: Quizizz, Kahoot, Classcraft and Class Dojo.  Read the full article here on MiddleWeb.

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Beyond Menus and Ladders—Offering REAL Choice and Control to Students

http://traffic.libsyn.com/remarkablechatter/beyond_menus_and_ladders.mp3Podcast: Play in new window | DownloadIn this podcast, we finish our visit with author Alfie Kohn. Alfie insists on the need to for educators to move beyond the ‘menus and ladders’ approach in the classroom. Instead, he insists that… Continue Reading

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Working WITH…Rather than AGAINST…Students

http://traffic.libsyn.com/remarkablechatter/Working_with_students_control_choice.mp3Podcast: Play in new window | Download One of the most effective ways to improve student engagement and student learning is to extend students a bit of control and choice in the classroom. In this podcast, we examine how choice… Continue Reading